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Precision Platformer
The goal: a 2D platformer whose movement is modelled on Celeste — run, variable-height jump, air-dash, wall slide and wall jump — built from scratch, every line typed and understood, with each numb…
- OverviewPrecision Platformer — Learning Plan
- ArchitecturePrecision Platformer — Architecture
- Stage 01Stage 01 — Ground zero: a body with weight
- Stage 02Stage 02 — The jump is three mechanisms
- Stage 03Stage 03 — Forgiveness
- Stage 04Stage 04 — A room to fall in
- Stage 05Stage 05 — The machine
- Stage 06Stage 06 — The dash
- Stage 07Stage 07 — Walls
- Stage 08Stage 08 — Two pixels, and proving it's yours